PORTRAITS OF YOUNG DESIGNERS INTERVIEW WITH SAMSUNG YOUNG DESIGNERS

  • Jinwoo Ro

    노진우 Creativity & Innovation Center Creativity Lab

  • Minsun Kim

    김민선 Mobile Communications Business UX Design Group 3

  • Jeonghyun Lee

    이정현 Mobile Communications Business UX Design Group 4

  • Hansol Park

    박한솔 Visual Display Business UX Design Group

  • Jonghyeok Im

    임종혁 Consumer Electronics Business UX Design Group

  • Dahee Lee

    이다희 Corporate Design Center UX Design Group

WHAT&aos;S UP, YOUNG DESIGNERS?

Being a designer is an exciting job. With a job comes the responsibility and role one plays in the company, yet both of those concerns are fast changing in this economy. Alas, with all occupations, being a designer carries a certain discipline. Even if a sketchbook is replaced with a tablet, the fundamentals remain. Curiosity, responsibility, passion and persistence are still attributes that are fundamental to a designer.

Meet 6 designers who have set out to make something of themselves and to impact the world. We sat down to talk with these exciting individuals who incidentally have just gotten the word ‘designer’ printed on their business cards. Life as a designer, life before a designer and thoughts as well as concerns on continuing to be a designer were the focus of discussion.

How were the first 12 months as a professional designer? Let’s find out.

Four Stories of Six Designers

PART 1 WORK PART 2 EXPERIENCE PART 3 TYPICAL DAY PART 4 DEVELOPMENT

KEEP GOING, YOUNG DESIGNERS!

The 12 or 24 months of these six designers must have been a series of new and exciting experiences. Errors made from a lack of experience and a sense of responsibility often too heavy to rest on sheer drive alone… the fruitions of the everyday has and will slowly mold them into a better person as well as a better designer.

Throughout the interview you may have noticed their reminiscing of their school years and regretting not knowing then what they’ve realized now. At the same time, conveying a sincerity to those who will follow in their footsteps, a word of caution or a shout of praise to ‘keep at it, it’s hard going but worth it’.

Charles Eames once said, ‘to design something means to realize there is a problem to solve.’ These six designers are striving to improve themselves, not because they necessarily see a problem, rather they strive to fulfill a need both within themselves and as a member of their team, and their company. It is our sincerest hope at Design Samsung that these words coming from these new designers will help you to fulfill your goals and dreams.

닫기 버튼

PART 1 WORK

"Please describe to us what you do."
  • Jonghyeok Im

    I’m a UI (User Interface) designer for kitchen appliances. I design interfaces for ovens or other electronic appliances. Typically I do my work on PowerPoint and refine the GUI(Graphic User Interface) before it is applied to the actual product.

  • Minsun Kim

    I’ve been designing watches this whole year. I’m the watch face designer for the Gear S2 GUI team. Since this is a smart watch, a lot more goes into design than just numbers and needles, it has more functions. Smaller functions or features are inserted into the watch itself, called ‘complications’ which make the watch design quite complex. As a result, I’ve been busy drawing needles, patterns, even shadows while developing guidelines for app development.

  • Jinwoo Ro

    I’m in the C-Lab (Creativity & Innovation Center) and prior to that was part of the VD division. At VD, we design TVs, audio systems and remote controls we have a guideline for all three modules and I’m proud to say that I’ve experienced all three. When designing the user interface we consider how even the channels change; how it transitions to how the main functions display when you first turn on your TV.

  • Hansol Park

    I’m working in the TV GUI team, but I also do motion graphics as well. Although it wasn’t my major, I think TV motion graphics is an extension of my studies. When I first started, I worked on the loading GUI—from concept to final product— and it was the most memorable experience. Now I’m working on all the icons for the entire TV line GUI.

  • Jeonghyun Lee

    Students often think that UI design means making things easier. While that may be true, I think it is also about expressing a vision as a designer. For example, I also take care of Live Broadcast, which is a personal video service accessed from your smart phone and uploaded via YouTube. The usual task of where buttons and icons go are vital, but I also feel it's important to have an understanding of the entire radio broadcasting field.

  • Dahee Lee

    While the others have mentioned a specific product they’re working on, I’m working on areas that Samsung will develop in the future, whether it be a service or a product. For example, developing a user experience journey for a specific service requires a set of form factors. Tablets, mobile phones, displays, the Galaxy S2 are the main components that were developed. While this may sound like a burdensome task for an entry level designer (and it was!) I’ve learned immensely about the inner workings of the design process as well as how the company is run. So it’s been an invaluable experience for me.

"What is the most important skill in your work?"
  • Jeonghyun Lee

    Curiosity? Skill comes from a pertinent interest in the work. Research, I think, really shows the level of curiosity you have for a project.

  • Jinwoo Ro

    For me, it’s early adoption. Seeing and trying things out. Maybe it’s because I am still learning but I need to see and interact with things before I can make a decision about it.

  • Hansol Park

    I think it’s being meticulous. Maybe it's the type of work I’m doing now working with pixels. The icons we work on vary between four to five different sizes.When I was in school I remember thinking I could make a really large icon and reduce it to the size I needed. When I started out at Samsung I quickly realized that each individual size icons had its own set of criteria when it came to detail. When I had a chance to see the work file of my supervisors, just looking at the hundreds of layers for a single icon left me in awe. I still have a lot more to learn.

  • Minsun Kim

    I’ll add dedication to meticulous! Without dedication or a passion for doing the work I don’t think we’d get far with the details. As a GUI designer, when we release the guideline with the source material, it's vital that we get things done right as it could cause problems later on when the product is fully developed and launched. I think responsibility, attention to detail, concern and passion are needed in equal parts.

PART 2 EXPERIENCE

"What are some things you’ve learned here that you didn’t at school?"
  • Jeonghyun Lee

    Language. Not having taken a language course, speaking in English during meetings is a challenge for me. Especially with colleagues in other regions conversing with them isn’t easy. Well, really explaining things to them in words… if I could, I would study English more. Another thing I think is important is to play and have more fun. When I was in school I tried motion graphics, branding, music and I’ve ended up doing UI design, and when I look back on those experiences, I don’t think any of it was a waste of time.

  • Jinwoo Ro

    When I meet my school friends, I tell them to be true to your major. It doesn’t seem right doing other things while your school work suffers. Also, when you start off in a company, it's your major they look for and expect you to excel at. Using that as a base platform to go into to other areas is important.

  • Minsun Kim

    I want to mention communication skills. I think the fact that you’re hired means you have a certain level of skills already, but to be able to express yourself verbally is so hard! And to be concise, yet to the point is a real challenge, I’ve found it difficult at times to communicate properly over the phone or in meetings.

"Tell us about your other pursuits (besides design) when you were at school and how it affected who you are today?"
  • Dahee Lee

    Looking at trends. I majored in industrial design, but instead of product design I’m doing GUI design. I often thought of this when I first started out -- developing products for a fashion brand and a food brand, experiencing planning at an IT firm, and creating an info-graphic for Samsung before I started here. The common thread between these four projects was finding out what the latest trends were and how they could be utilized. Finding these things out may not seem like something a GUI designer would need but it helps in so many other ways.

  • Jonghyeok Im

    I participated in many shows when I was in school. As an engineering major, having people interacting with the work that I designed or my exhibitions was a joy in itself. It is similar to seeing users interact with my work and I find satisfaction in that.

  • Hansol Park

    I like hip-hop music and have recorded a few songs myself. All designers are unique in their own way. Some designers don’t listen to what others say while others simply go with the flow. It’s the same with music. Recording music is such a long, tedious task. And when it’s finally done sometimes it’s actually embarrassing to listen to. It’s helped me to realize many things about myself. That in turn has helped me with my design work.

PART 3 TYPICAL DAY

"Tell us about your typical day at work?"
  • Jeonghyun Lee

    I get to work at around 10 a.m.… let’s say (laugh). Before I check my mail I surf the major food blogs. It sets me in the right mood for work. After about 30 minutes I immediately open my inbox and start work, setting out a list of things that need to be done. After lunch I see how far I’ve gotten and prioritize for late work or the week ahead.

  • Hansol Park

    I also get to work around then, 9:30 or 10 a.m.. As I’m still new I check my email often to get a feel for what needs to be done. I write a to-do list and get to doing it. Have a cup of coffee, talk with my peers, then get to work. Also our team often goes to Suwon for work so travel time factors into my schedule too.

  • Minsun Kim

    When I get to work and open my inbox and see multiple messages with the same subject, I know there’s been something going on in my absence. I check to see if there are any ‘urgent’ tasks or specific messages with my name on it (laugh). Usually mornings are spent taking care of that and afternoons are for sketches and development drawings.

  • Jinwoo Ro

    My day is divided between C. Lab - When I need to be at Suwon I usually am at work by 8 a.m. I try to get in a workout before then, to relieve stress (laugh). When I do get to work I quickly check my email because I need to see how my day will be.

  • Jonghyeok Im

    Please say that I get to work at nine, on the dot! (laugh) I first search the headlines and ease into my emails. I have a schedule pad so I know what my working week looks like. Priority is given to supervisors and pressing issues. From 10 a.m., I start with the guidelines. Because we work with large appliances, our team is—on average—in Suwon three times a week. We look at the actual product and make the needed adjustments back at the office in Seoul.

  • Dahee Lee

    I live in Incheon (outside of Seoul) so the shuttle bus to work leaves at 6 in the morning. I’m usually at the office by 7 a.m. which leaves me with three hours before the others come into work. I do yoga at the fitness center until eight thirty or nine. When we work, it’s usually as a team instead of individually so we’re alert and receptive of each other’s personal schedules.

PART 4 DEVELOPMENT

"As a designer or a member of society, how have you changed from when you first started work here? How have you improved?"
  • Jeonghyun Lee

    I feel my sense of responsibility has increased since I started as a designer. In school I often did work I thought was cool, not really caring about what others thought. Now it's the opposite. I feel that pleasing the greater majority is my role as a designer, and finding out what their needs are and how to solve them as a sense of growth for me.

  • Minsun Kim

    I’ve come to realize that the work I’ve been doing for the past two years is my own work and not something I can hide behind as inexperience. Saying I don’t know what to do doesn’t cut it anymore; rather, my mindset is ‘I need to get this done,’ and that for me is the biggest difference from my school days

  • Hansol Park

    For me it’s similar also, being able to explain myself to someone, be it a developer or a fellow designer, and to persuade that person to see the things that I see.

  • Jonghyeok Im

    Communication. In any kind of work, really… the kind of people I meet and the diverse range of experiences I’m exposed to were some things I was never really ready for. To be able to communicate my thoughts to these people is my biggest achievement as a designer

  • Jinwoo Ro

    Working as a team, in an organization and planning a feasible schedule is probably the biggest thing for me. I’ve realized my limitations and being able to plan my work around that. Working in an office as a team is, in a word, collaborative. Yes, I could get mad but then I have to come back to work the next day (laugh). So that and how I deal with it has been an important revelation as well

  • Dahee Lee

    I agree with what everyone has said. What we experience at the beginning of our careers is similar, and for me I think my personality has become quite positive. When I have a dispute with a colleague in the office, I find myself trying to see the issue from their perspective? I sincerely believe a lot of problems in our day-to-day encuonters with each other can be solved by having this kind of attitude