If Only I Knew Then What I Know Now
Jorge Luis Borges in his short story The Other meets his former self from many years ago on a bench in Cambridge.
Many of us — at sometime or the other — imagine meeting our own self from another time.
What would you talk about if you had 5 minutes with your past self?
Such fantasy is both sweet and bitter, as you realize the many regrets as well as delights that made you into what you are today.
What if you could instill upon your younger self-attributes and virtues to make you a better person?
Would you tell them how to nurture and develop it?

Introducing the Samsung Play-Board,
Unlocking the Full Potential of Children
The Samsung Play-Board is an educational play platform designed to present
a learning guide for parents and teachers based on insights learned from children’s
actions and characteristics… it’s also fun to play with! With this interactive board it’s
possible to fathom the possibilities of the above mentioned time loop.
Insights and analysis derived from children playing with the board allow teachers
and parents to design a method of learning that is unique and catered to each indi-
vidual child. Confidence in one’s abilities is established in the formative years
making it crucial to have children realize their potential at an early age and be able
to develop it, as well as have it nurtured by others.

- B/K
- BODILY-KINESTHETIC INTELLIGENCE
- M
- MUSICAL-RHYTHMIC INTELLIGENCE
- V/S
- VISUAL-SPATIAL INTELLIGENCE
- N
- NATURALISTIC INTELLIGENCE
- L
- VERVAL-LINGUISTIC INTELLIGENCE
- L/M
- LOGICAL-MATHEMATICAL INTELLIGENCE
- INE
- INTERPERSONAL INTELLIGENCE
- INR
- INTRAPERSONAL INTELLIGENCE
How the Samsung Smart Play-Board Works

- 01. Children can interact and arrange the wooden modules while they play.
- 02. Vibrant colors, different shaped modules and special “container” modules – where teacher and parents can insert any kind of picture, drawing or flat material – enable the stimulation of all children’s multiple intelligences. A virtually endless number of configurations is possible.
- 03. The interaction with the child is tracked, recorded and logged.
- 04. This data is relayed to a pre-installed app that turns them into graphics, supporting the educators’ activity of analysis.
- 05. The app maintains a profile of the child’s multiple intelligence development.
- 06. The app suggests special education programs – called “bridging techniques” – specifically designed to improve the detected weaknesses areas by leveraging on the tracked strengths.
- 07. Parents and teachers optimize education programs based on each child’s individual profile.
What makes this even more exciting is that the software and the hardware is open-source, allowing almost anyone,
within the international community of educators, to built a new Play-Board from scratch, and to add new content.
A seemingly endless array of play provides precious information on potential areas of success, and pinpoints areas of weakness.
This data is displayed and quantified in a variety of settings. Also, the accumulated date can be utilized for research
in potential growth for children and applied in a broader educational capacity.
The Samsung Smart Play-Board In Action
Shall we try out the board for ourselves?
- 01. Let’s try the color modules for starters. First parents or teachers suggest the child to plug in the ‘educational avatar’ into the board.
- 02. Then, they help him/her connect the activity board to the main board. Now, it’s time for children to start playing.
- 03. Choose six nature boxes and fill them with branches, grass or leaves. Next connect them to the mainboard.
- 04. Have the child connect the branches and leaves along the grid using the pointer. Children can have fun creating their own various patterns.
- 05. When children are done, remove the educational avatar. Date acquired from the play session is sent to the smart device application for parents and teachers. Fast and simple, but also very scientific.
A Global Effort for Innovative Education
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The Samsung Smart Play-Board was
created by Pietro Rigamonti, a student
of the Samsung Maestros Academy
Master’s Degree Course at IED (Istituto
Europeo di Design).
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The project was developed by Sam-
sung Italy along with specialists from
various fields such as universities and
creative agencies. Also, the Depart-
ment of Humanistic Studies at the
University of Macerata is conducting
beta testing in various pre-schools.
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A prototype started by a young digital
artisan is being developed into a global
innovative education project and has
received accolades at the 2015 Milan
Design Week and at the 2015 Cannes
Lions International Festival of Creativity.
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Technology & Design for
a Variety of Possibilities
The Samsung Smart Play-Board is a platform that supports teachers and
parents, hugely amplifying their capability to learn from children’s
spontaneous behaviors, but avoiding any “prescription” or “judgment”.
The pre-installed app gathers data and organizes them into graphs, but
doesn’t automate a “judgment” decision. This is because we believe that can
only be done by a skilled educator who has a broader view of the child and
their situation. The app is instead intended to synch the tracked data with
meaningful tips for better educational activities; based on a library developed,
updated and reviewed by the international community of educators.
Some people voice concern that technology will stunt the learning capacity
of children. That technology will do all the work leaving the child passive
and dependent. However, like the puzzle games many of us played with
when we were children, the capacity for problem solving is equally inherent
in the Samsung Smart Play-Board providing a platform that nurtures possi-
bilities and potential. It all comes down to how technology is used to help
us. As the Samsung Smart Play-Board shows, meaningful technology
and design open up possibilities for the future of our children.
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